Posted on December 19, 2008 by Doolwind

Game Damage – Better Than The Rest

Game Damage is a pilot for a new TV show about computer games.  It was created by Yahtzee (Zero Punctuation and infatuation of The Sneech), Yug (who worked with me at Auran for a bit) and Matt (creator of AustralianGamer along with Yug).  The show isn’t bad, and considering it’s a pilot is worth watching.  It’s Read More

Posted on October 12, 2007 by Doolwind

RIP Bioware

So as most people will have heard by now, EA has brought Bioware (and Pandemic). I, as many people on the net, think this is one of the saddest days in gaming history. Check out the pic to the right of what Mass Effect’s new box will probably look like.

Posted on April 6, 2007 by Doolwind

Happy Easter

Hi guys, This is just a quick post to say happy Easter and let you know how things are going at the moment. Things at work have been going crazy leading up to big milestones so I’ve been putting in 10+ hour days for a while now. This has left me little time to work Read More

Posted on March 1, 2007 by Doolwind

Less Is More Part 2

Introduction Having ‘more’ of everything in a game does not necessarily make it a better game. I’ve spoken about this before with Paraworld and this topic has come up again, this time with Supreme Commander (SC). I was a big fan of Total Annihilation, SC’s spiritual predecessor; however this game seems to have added more Read More

Posted on January 26, 2007 by Doolwind

Are Game Programmers Good Enough?

Computer Gaming Weekly released their first 100 magazines for free download on the net a while back.  I was reading through the first issue (November 1981) and I stumbled across an article containing a section entitled “Programmers: Are They Good Enough”.  While this is a nostalgic and interesting read, it begs the question: 25 years Read More

Posted on December 3, 2006 by Doolwind

Game Connect Asia Pacific Audio Recordings

Over the past two days the first Game Connect Asia Pacific Conference has been held in Brisbane, Australia. It replaced Australian Game Developers Conference (AGDC) which was closed down earlier this year. I went along to the conference and found it quite informative. I took my iRiver with me and recorded the speeches I went Read More

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