{"id":90,"date":"2008-01-16T15:34:27","date_gmt":"2008-01-16T05:34:27","guid":{"rendered":"http:\/\/www.doolwind.com\/blog\/?p=90"},"modified":"2008-01-16T15:34:27","modified_gmt":"2008-01-16T05:34:27","slug":"new-rendering-technique-light-indexed-deferred-lighting","status":"publish","type":"post","link":"https:\/\/www.doolwind.com\/blog\/new-rendering-technique-light-indexed-deferred-lighting\/","title":{"rendered":"New Rendering Technique (Light Indexed Deferred Lighting)"},"content":{"rendered":"<p><a href=\"http:\/\/www.doolwind.com\/images\/blog\/lidr.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.doolwind.com\/images\/blog\/lidr.jpg\" alt=\"\" hspace=\"10\" vspace=\"10\" width=\"184\" height=\"136\" align=\"right\" \/><\/a>A good friend of mine <a href=\"http:\/\/glintercept.nutty.org\/links.html\">Damian Trebilco<\/a> has just made public his new rendering technique.  It takes the best parts of forward and deferred rendering.  A paper on the technique as well as a demo showing it off are available at his <a href=\"http:\/\/code.google.com\/p\/lightindexed-deferredrender\/\">Google Code<\/a> page.<\/p>\n<p>The demo (shown in the screenshot) renders a scene with ~40,000 triangles and 255 lights!  It reaches a staggering 82fps using his LIDR technique compared to 12fps with multi-pass forward rendering.  Using this technique would allow for a far more dynamic environment than we are currently seeing with only a handful of lights in the scene.<\/p>\n<p>This is Damian&#8217;s second amazing achievement, the first being <a href=\"http:\/\/glintercept.nutty.org\/index.html\">GLIntercept<\/a>, a program that allows debugging OpenGL calls.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A good friend of mine Damian Trebilco has just made public his new rendering technique. It takes the best parts of forward and deferred rendering. A paper on the technique as well as a demo showing it off are available at his Google Code page. The demo (shown in the screenshot) renders a scene with <a class=\"more-link\" href=\"https:\/\/www.doolwind.com\/blog\/new-rendering-technique-light-indexed-deferred-lighting\/\">Read More<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"enabled":false},"version":2}},"categories":[33,7],"tags":[37,62],"class_list":["post-90","post","type-post","status-publish","format-standard","hentry","category-game-development","category-personal","tag-game-programming","tag-rendering"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/pgEc5-1s","_links":{"self":[{"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/posts\/90","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/comments?post=90"}],"version-history":[{"count":0,"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/posts\/90\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/media?parent=90"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/categories?post=90"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/tags?post=90"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}