{"id":539,"date":"2011-02-11T01:45:21","date_gmt":"2011-02-11T01:45:21","guid":{"rendered":"http:\/\/www.doolwind.com\/blog\/?p=539"},"modified":"2011-02-11T01:45:21","modified_gmt":"2011-02-11T01:45:21","slug":"working-from-home-part-2-staying-motivated","status":"publish","type":"post","link":"https:\/\/www.doolwind.com\/blog\/working-from-home-part-2-staying-motivated\/","title":{"rendered":"Working From Home Part 2: Staying Motivated"},"content":{"rendered":"<p><a href=\"http:\/\/www.doolwind.com\/images\/motivationposter.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright\" src=\"http:\/\/www.doolwind.com\/images\/motivationposter.jpg\" alt=\"\" width=\"240\" height=\"193\" \/><\/a>Do you find it hard to stay motivated when working from home? After my <a href=\"http:\/\/www.doolwind.com\/blog\/working-from-home-as-an-indie\/\">last post<\/a> I received a lot of comments from people stating that the biggest challenge they face is staying motivated. Today I discuss the ways I keep myself motivated while working full-time from home.<\/p>\n<p><strong>Keep It Small<\/strong><\/p>\n<p>Whether you find it easy to stay motivated and focused on a project or not, there is one general rule that holds true for everyone:<\/p>\n<p><em>The shorter the project, the easier it is to keep motivation.<\/em><\/p>\n<p>Keeping this in mind, the first rule is the easiest; <strong>keep your projects as short as possible<\/strong>. Game development is hard and so I always like to overestimate how long a project will take. Anything more than a few months and motivation becomes an issue for me, so I like to keep projects less than 3 months where possible. This is also good as a business owner as it means I\u2019m not spending too much time on any single project that may or may not succeed. Keeping projects down to multi-month rather than multi-year is a luxury we have now that iOS and web games are viable business options.<\/p>\n<p><strong>Small Tasks<\/strong><\/p>\n<p>One simple way to keep up motivation is to break the tasks for each day up into the smallest possible pieces. I keep all my tasks less than 1 hour in length. Any longer and I break them up into sub-tasks. This has a number of benefits:<\/p>\n<ol>\n<li>You will constantly be      ticking tasks off your list throughout the day<\/li>\n<li>At the end of the day you      can look back and see what you\u2019ve achieved<\/li>\n<\/ol>\n<p>There\u2019s nothing more motivating than having visibility on what you are achieving. The only time this becomes a big issue is when tasks start taking a lot longer than you expect. I like to turn these challenges into a positive though. As soon as a task becomes problematic, I immediately break it up into smaller tasks. This lets me continue to tick of tasks, even if they are just sub-tasks of this larger problem. It also helps focus my train of thought on exactly what I\u2019m trying to achieve, often times helping me find the solution I\u2019m searching for.<\/p>\n<p><strong>Set Goals \u2013 Short and Long Term<\/strong><\/p>\n<p>After deciding on a project to work on, I set goals working from top to bottom. These goals can just be seen as large tasks; however they give you broad milestones to aim for. Just as having a dozen or so tasks each day to complete, having a handful of larger goals each week and month is a great way to keep motivation up. It\u2019s another set of items you can tick off a list and it helps you to keep visibility on the overall direction and velocity of the project.<\/p>\n<p>I find it\u2019s a good idea to share my goals with friends and family to get their feedback. While tasks are often highly technical (implement Carmack\u2019s Reverse for shadows volumes) goals are often a lot more general and can easily be shared. Most people can understand \u201cIntegrate twitter for posting about headshots\u201d and you will be able to get feedback on whether spending the next week of your life completing the goal is worth your time.<\/p>\n<p><strong>Show Off<\/strong><\/p>\n<p>It\u2019s easy to lose motivation when working in a vacuum. Showing people your work is a great way to get that much needed injection of motivation. As you plug away day-by-day it\u2019s hard to see the big picture on how far you\u2019ve come. If you show someone once a week or month, they\u2019ll notice dramatic changes and give you positive reinforcement. When looking for a motivation boost, find people that will get excited about the game, rather than looking for critical feedback from play testers. Sometimes it\u2019s good to just have someone go \u201cwow\u201d at your game rather than picking apart the fact you implemented Carmack\u2019s Reverse incorrectly.<\/p>\n<p>This also helps when you go to pitch the game to publishers or the press. If you\u2019re used to showing off the best bits of the game, this job becomes a lot easier. What starts out as a motivational boost can help you \u201csell\u201d your game further down the track.<\/p>\n<p><strong>Remove Distractions<\/strong><\/p>\n<p>This fits in with my first article on working from home but it\u2019s the key to keeping motivated. It\u2019s inevitable that you will go through times of low motivation. These times test your resolve with YouTube, Facebook and minesweeper all sitting there giving you an easy out. My biggest advice is to just say \u201cno\u201d to these during work time. It\u2019s easy to fall into the trap of \u201cjust one video\u201d and three hours later you\u2019ve lost the afternoon.<\/p>\n<p>There\u2019s always going to be something more interesting than debugging that inconsistent crash bug, but it\u2019s important to realise that spending a few minutes here and there with distractions all adds up at the end of the day. If you find yourself falling into a routine of getting distracted by something, do your best to completely remove it from your work hours.<\/p>\n<p><strong>Work with others<\/strong><\/p>\n<p>Working in a team is a great way to keep motivation levels high. When one person on the team loses motivation, the others are there to show their enthusiasm and give extra motivation. All team members should be conscious of when anyone is unmotivated and work hard to help them out of the slump. Another benefit of working together is when someone else completes a big task and you can see the work they\u2019ve put in. This spurs the others in the team on to work even harder.<\/p>\n<p>If you\u2019re working alone, I\u2019d think seriously about getting someone else on, even if only for a small section of work. Particularly if there\u2019s something you really don\u2019t enjoy doing. Chances are there is someone you know that absolutely loves that particular task. This has a number of key benefits:<\/p>\n<ol>\n<li>Removes the problem tasks      from your life<\/li>\n<li>Lets someone who loves      those tasks work on them, ending in better results<\/li>\n<li>Speeds up development time<\/li>\n<\/ol>\n<p><strong>Be Honest<\/strong><\/p>\n<p>My final point is a little existential but it\u2019s important. Keeping motivation for long periods requires you to be honest with yourself. We all go through ups and downs; it is a part of life. You need to look at your goals for your work and decide how important they are. If you need to cut out all internet for 8 hours per day to stay motivated then do it, no matter how painful it may seem.<\/p>\n<p>Take time to analyse your productivity throughout your project and spot problem areas. Look to resolving these issues so they don\u2019t become a major drain on your productivity and in turn, motivation. Being honest and realising that you can\u2019t do everything may be hard for some people, but it\u2019s important to achieving your goals.<\/p>\n<p>I personally hate QA. Once I\u2019ve <a href=\"http:\/\/itunes.apple.com\/app\/flick-buddies\/id405424038?mt=8\">finished a project<\/a> I don\u2019t even want to look at it. It\u2019s something that must be done, but I really don\u2019t enjoy it and I find I get distracted really easily. I used to plod through with low productivity and motivation and often completely miss bugs that had been staring me in the face for weeks. I found the solution was to get help from others in the team and friends. To many of them, it was a joy to be able to play our unreleased games and give feedback. I often get requests from people to add them to our pre-release list to get a sneak peek at what we are currently working on. By critically analysing myself I found this weakness and turn it around as best I could.<\/p>\n<p><strong>Conclusion<\/strong><\/p>\n<p>How do you stay motivated when working from home? Do you have any recommendations?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Do you find it hard to stay motivated when working from home? After my last post I received a lot of comments from people stating that the biggest challenge they face is staying motivated. Today I discuss the ways I keep myself motivated while working full-time from home. Keep It Small Whether you find it <a class=\"more-link\" href=\"https:\/\/www.doolwind.com\/blog\/working-from-home-part-2-staying-motivated\/\">Read More<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"enabled":false},"version":2}},"categories":[33,5],"tags":[],"class_list":["post-539","post","type-post","status-publish","format-standard","hentry","category-game-development","category-games"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/pgEc5-8H","_links":{"self":[{"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/posts\/539","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/comments?post=539"}],"version-history":[{"count":0,"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/posts\/539\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/media?parent=539"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/categories?post=539"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/tags?post=539"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}