{"id":522,"date":"2010-12-07T05:04:29","date_gmt":"2010-12-07T05:04:29","guid":{"rendered":"http:\/\/www.doolwind.com\/blog\/?p=522"},"modified":"2010-12-07T05:34:06","modified_gmt":"2010-12-07T05:34:06","slug":"flick-buddies-multiplayer-action-for-ipad-iphoneipod-touch","status":"publish","type":"post","link":"https:\/\/www.doolwind.com\/blog\/flick-buddies-multiplayer-action-for-ipad-iphoneipod-touch\/","title":{"rendered":"Flick Buddies: Multiplayer action for iPad, iPhone\/iPod Touch"},"content":{"rendered":"<p>For the past three months I&#8217;ve been secretly working on a new project, <a href=\"http:\/\/www.flickbuddies.com\">Flick Buddies<\/a>.  Along with Shauno from <a href=\"http:\/\/www.squidtank.com\">Squid Tank<\/a> we&#8217;ve been busily putting together a multiplayer action game for iPad, iPhone and iPod Touch.  The game is built around a simple premise of flicking little characters from your corner into the goal.  With lots of obstacles to dodge and special abilities to help you score while stopping your opponents from scoring.  Flick Buddies supports up to 4 players on a single iPad or iPhone\/iPod Touch.<\/p>\n<p>The game will be available on the app store on the 15th December and we&#8217;ll have more info in the coming days on <a href=\"http:\/\/www.facebook.com\/flickbuddies\">Facebook<\/a> and <a href=\"http:\/\/www.twitter.com\/flickbuddies\">Twitter<\/a> and our <a href=\"http:\/\/www.flickbuddies.com\">site<\/a>.<\/p>\n<p>Check out our first trailer below and watch this space for updates on the game and behind the scene&#8217;s look into how we created it.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/www.doolwind.com\/images\/blog\/flickbuddies.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" title=\"Flick Buddies\" src=\"http:\/\/www.doolwind.com\/images\/blog\/flickbuddies.jpg\" alt=\"\" width=\"603\" height=\"137\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><object classid=\"clsid:d27cdb6e-ae6d-11cf-96b8-444553540000\" width=\"620\" height=\"378\" codebase=\"http:\/\/download.macromedia.com\/pub\/shockwave\/cabs\/flash\/swflash.cab#version=6,0,40,0\"><param name=\"allowFullScreen\" value=\"true\" \/><param name=\"allowScriptAccess\" value=\"always\" \/><param name=\"src\" value=\"http:\/\/www.youtube.com\/v\/iP-xvy8prkY&amp;hl=en_US&amp;feature=player_embedded&amp;version=3\" \/><param name=\"allowfullscreen\" value=\"true\" \/><\/object><\/p>\n","protected":false},"excerpt":{"rendered":"<p>For the past three months I&#8217;ve been secretly working on a new project, Flick Buddies. Along with Shauno from Squid Tank we&#8217;ve been busily putting together a multiplayer action game for iPad, iPhone and iPod Touch. The game is built around a simple premise of flicking little characters from your corner into the goal. With <a class=\"more-link\" href=\"https:\/\/www.doolwind.com\/blog\/flick-buddies-multiplayer-action-for-ipad-iphoneipod-touch\/\">Read More<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"enabled":false},"version":2}},"categories":[33,7],"tags":[94,112,35,37],"class_list":["post-522","post","type-post","status-publish","format-standard","hentry","category-game-development","category-personal","tag-flick-buddies","tag-game-development","tag-game-engine","tag-game-programming"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/pgEc5-8q","_links":{"self":[{"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/posts\/522","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/comments?post=522"}],"version-history":[{"count":0,"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/posts\/522\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/media?parent=522"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/categories?post=522"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.doolwind.com\/blog\/wp-json\/wp\/v2\/tags?post=522"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}