<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Where Is Virtual Reality?</title>
	<atom:link href="http://www.doolwind.com/blog/where-is-virtual-reality/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.doolwind.com/blog/where-is-virtual-reality/</link>
	<description>Pragmatic Thoughts On Game Development</description>
	<lastBuildDate>Thu, 29 Jul 2010 11:00:29 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
	<item>
		<title>By: Sam Templin</title>
		<link>http://www.doolwind.com/blog/where-is-virtual-reality/comment-page-1/#comment-810</link>
		<dc:creator>Sam Templin</dc:creator>
		<pubDate>Wed, 31 Mar 2010 07:30:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=392#comment-810</guid>
		<description>I&#039;ve been waiting for a decent virtual reality headset since the early 90&#039;s. Tried the Vuzix VR920 with it&#039;s $400 price tag... Once cool thing it got right was conserving the battery power by not using my main monitor - everything else was just absolute garbage. The 600x400 resolution is a  complete joke - 100% inexcusable. The head tracking was more a gimmick than anything you could ever hope to use in a 1st person shooter, or real time strategy game. While watching movies it got SUPER hot and the screen turns black from the heat in around 30 minutes. Drivers for 3D in video games only worked half the time, and it was hard to adjust the depth of the 3D effect yourself.

Everyone else seems to absolutely love the VR though... personally I want to fire bomb the company that created it.

It was developed over 3-4 years ago... There must be something better out by now!!!

Something portable with a resolution of 1,000x800 at least.

Has anyone seen anything? (That doesn&#039;t require an external monitor of 120Hz) This isn&#039;t rocket science - we do have the technology to make it work. I would gladly pay $800 for a headset that delivered.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been waiting for a decent virtual reality headset since the early 90&#8242;s. Tried the Vuzix VR920 with it&#8217;s $400 price tag&#8230; Once cool thing it got right was conserving the battery power by not using my main monitor &#8211; everything else was just absolute garbage. The 600&#215;400 resolution is a  complete joke &#8211; 100% inexcusable. The head tracking was more a gimmick than anything you could ever hope to use in a 1st person shooter, or real time strategy game. While watching movies it got SUPER hot and the screen turns black from the heat in around 30 minutes. Drivers for 3D in video games only worked half the time, and it was hard to adjust the depth of the 3D effect yourself.</p>
<p>Everyone else seems to absolutely love the VR though&#8230; personally I want to fire bomb the company that created it.</p>
<p>It was developed over 3-4 years ago&#8230; There must be something better out by now!!!</p>
<p>Something portable with a resolution of 1,000&#215;800 at least.</p>
<p>Has anyone seen anything? (That doesn&#8217;t require an external monitor of 120Hz) This isn&#8217;t rocket science &#8211; we do have the technology to make it work. I would gladly pay $800 for a headset that delivered.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Virtual Reality: Futuristic Tools for Virtual Worlds &#171; SemiBeta</title>
		<link>http://www.doolwind.com/blog/where-is-virtual-reality/comment-page-1/#comment-809</link>
		<dc:creator>Virtual Reality: Futuristic Tools for Virtual Worlds &#171; SemiBeta</dc:creator>
		<pubDate>Tue, 30 Mar 2010 22:23:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=392#comment-809</guid>
		<description>[...] (Images via virtualreality, doolwind) [...]</description>
		<content:encoded><![CDATA[<p>[...] (Images via virtualreality, doolwind) [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gadget</title>
		<link>http://www.doolwind.com/blog/where-is-virtual-reality/comment-page-1/#comment-808</link>
		<dc:creator>Gadget</dc:creator>
		<pubDate>Wed, 17 Mar 2010 19:34:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=392#comment-808</guid>
		<description>Check out the TRIMERSION VR Game system.
Some are still available for a pretty low price</description>
		<content:encoded><![CDATA[<p>Check out the TRIMERSION VR Game system.<br />
Some are still available for a pretty low price</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Avijit Paul</title>
		<link>http://www.doolwind.com/blog/where-is-virtual-reality/comment-page-1/#comment-807</link>
		<dc:creator>Avijit Paul</dc:creator>
		<pubDate>Thu, 18 Feb 2010 05:42:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=392#comment-807</guid>
		<description>I had been trying to do VR for a while and I can tell you why it does not take off. The amount of work you have to put in to see something simple is a LOT for daily use. I am now more and more into Augmented Reality not because it is easier to do, but because you dont need amazing amount of equipments.

Hopefully glasses will get cheaper and better. You should check out new Vuzix iwrap. It is much much much better than what I had before.</description>
		<content:encoded><![CDATA[<p>I had been trying to do VR for a while and I can tell you why it does not take off. The amount of work you have to put in to see something simple is a LOT for daily use. I am now more and more into Augmented Reality not because it is easier to do, but because you dont need amazing amount of equipments.</p>
<p>Hopefully glasses will get cheaper and better. You should check out new Vuzix iwrap. It is much much much better than what I had before.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mark L</title>
		<link>http://www.doolwind.com/blog/where-is-virtual-reality/comment-page-1/#comment-806</link>
		<dc:creator>Mark L</dc:creator>
		<pubDate>Mon, 18 Jan 2010 00:45:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=392#comment-806</guid>
		<description>I&#039;ve only ever read and watched clips about Virtual Reality technology, especially back when it was starting out and while that concept seems to have taken a back seat, I think that it&#039;s making a comeback in a different form.

On Beyond Tomorrow, back when it ran, they showed off a concept of Augmented Reality.  Using a portable getup with a translucent headset, you walked around an old town and using GPS and motion sensing technology to track your position and direction of facing, the headset actually superimposed the older version of the town onto your vision of the current form.

This isn&#039;t the only example of augmented reality as games for the iPhone and DSi use similar technology to take the world around you and place game elements into it using the phone/handheld&#039;s screen to allow you to see the game world as part of your own.  It&#039;s not that hard to take that a step further and create a headset that does the same thing on a more immersive scale.

I don&#039;t think that VR is truly dead, just that it&#039;s been put on the backburner for a while until we improve the elements that comprise it and make it affordable to the average consumer.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve only ever read and watched clips about Virtual Reality technology, especially back when it was starting out and while that concept seems to have taken a back seat, I think that it&#8217;s making a comeback in a different form.</p>
<p>On Beyond Tomorrow, back when it ran, they showed off a concept of Augmented Reality.  Using a portable getup with a translucent headset, you walked around an old town and using GPS and motion sensing technology to track your position and direction of facing, the headset actually superimposed the older version of the town onto your vision of the current form.</p>
<p>This isn&#8217;t the only example of augmented reality as games for the iPhone and DSi use similar technology to take the world around you and place game elements into it using the phone/handheld&#8217;s screen to allow you to see the game world as part of your own.  It&#8217;s not that hard to take that a step further and create a headset that does the same thing on a more immersive scale.</p>
<p>I don&#8217;t think that VR is truly dead, just that it&#8217;s been put on the backburner for a while until we improve the elements that comprise it and make it affordable to the average consumer.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bleevo</title>
		<link>http://www.doolwind.com/blog/where-is-virtual-reality/comment-page-1/#comment-805</link>
		<dc:creator>bleevo</dc:creator>
		<pubDate>Fri, 15 Jan 2010 14:03:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=392#comment-805</guid>
		<description>now that I have read the entire article!

Virtual Reality is about immersion of the senses, all we have really been working on is sight and sound.

What of touch, interaction and feeling the force of your actions (g forces).

The more you add in the mix the realer vr becomes.

watch this space its the future.</description>
		<content:encoded><![CDATA[<p>now that I have read the entire article!</p>
<p>Virtual Reality is about immersion of the senses, all we have really been working on is sight and sound.</p>
<p>What of touch, interaction and feeling the force of your actions (g forces).</p>
<p>The more you add in the mix the realer vr becomes.</p>
<p>watch this space its the future.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bleevo</title>
		<link>http://www.doolwind.com/blog/where-is-virtual-reality/comment-page-1/#comment-804</link>
		<dc:creator>bleevo</dc:creator>
		<pubDate>Fri, 15 Jan 2010 13:58:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=392#comment-804</guid>
		<description>look at me ive been to london.</description>
		<content:encoded><![CDATA[<p>look at me ive been to london.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: playa94</title>
		<link>http://www.doolwind.com/blog/where-is-virtual-reality/comment-page-1/#comment-803</link>
		<dc:creator>playa94</dc:creator>
		<pubDate>Thu, 14 Jan 2010 00:32:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=392#comment-803</guid>
		<description>here is a novell idea how about u go outside n play with real relity

sif</description>
		<content:encoded><![CDATA[<p>here is a novell idea how about u go outside n play with real relity</p>
<p>sif</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sneech</title>
		<link>http://www.doolwind.com/blog/where-is-virtual-reality/comment-page-1/#comment-802</link>
		<dc:creator>Sneech</dc:creator>
		<pubDate>Wed, 13 Jan 2010 23:54:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=392#comment-802</guid>
		<description>I wanna wear the VR helmet and go around harvesting little sisters.</description>
		<content:encoded><![CDATA[<p>I wanna wear the VR helmet and go around harvesting little sisters.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
