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	<title>Doolwind&#039;s Game Coding Blog &#187; UI Design</title>
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	<description>Pragmatic Thoughts On Game Development</description>
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		<title>Good Game GUI Design &#8211; What Do You Use?</title>
		<link>http://www.doolwind.com/blog/good-game-gui-design-what-do-you-use/</link>
		<comments>http://www.doolwind.com/blog/good-game-gui-design-what-do-you-use/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 09:44:24 +0000</pubDate>
		<dc:creator>Doolwind</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game GUI]]></category>
		<category><![CDATA[UI Design]]></category>

		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=109</guid>
		<description><![CDATA[I&#8217;ve previously talk about creating a good game GUI design.  Today I&#8217;d like to hear from you.  I&#8217;m interested in what people are currently using to mock up their in-game GUI&#8217;s and what they would like to see from a product to help them.  Please add a comment to this blog, or email me directly [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve <a href="http://www.doolwind.com/blog/good-game-gui-design/">previously talk about</a> creating a good game GUI design.  Today I&#8217;d like to hear from you.  I&#8217;m interested in what people are currently using to mock up their in-game GUI&#8217;s and what they would like to see from a product to help them.  Please add a comment to this blog, or <a href="mailto:alistair@doolwind.com">email me</a> directly with your thoughts.  Below are some specific questions:<span id="more-109"></span></p>
<ol>
<li>What do you currently use for mocking up your GUI designs?</li>
<li>If there was a tool created specifically for mocking up game GUI&#8217;s, would you be interested in using it?</li>
<li>What core features would you like to see to help you mock up your GUI&#8217;s?</li>
</ol>
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