Posted on February 28, 2011 by Doolwind

SOLID Principles For Game Developers

The SOLID principles are a set of 5 software development principles coined by “Uncle Bob” (Robert C. Martin).  They are a set of guidelines for Object Oriented Design (OOD), specifically for class design.  They are widely used by agile business programmers however they are generally unknown amongst game developers.  This article describes the principles and frames them in common game development situations.

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Posted on February 4, 2011 by Doolwind

Working From Home As An Indie

Now that I’m officially a full-time indie game developer, for the first time in my life I am working from home full-time on games. Many of my game developer friends have also started working full-time from home in the past few months, partly because of all the game studios shutting down in our city recently. Working from home has its own set of unique challenges that aren’t initially obvious. Today’s entry is a list of tips I use to be as productive as I can while striking a good work-life balance.

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Posted on February 2, 2011 by Doolwind

Company of Heroes Online Shutdown: Facts, Verdict and Solution

Many people know I think Company of Heroes is the greatest RTS of all time. Today I found out that Company of Heroes Online (CoHO), the free to play spin-off from the CoH series is shutting down.  This made me irrationally sad, considering it’s “just a computer game”. I’ve been playing CoHO for at least an hour per day for the past few months and loving it. The main differences between CoH and CoHO are in the MMO style commander that you level up over time to receive new abilities you can use in battle. There is a lot of misinformation around on the internet and after my last successful “Facts, Verdict, Solution”, I thought I’d do one for Company of Heroes Online:

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Posted on December 7, 2010 by Doolwind

Flick Buddies: Multiplayer action for iPad, iPhone/iPod Touch

For the past three months I’ve been secretly working on a new project, Flick Buddies. Along with Shauno from Squid Tank we’ve been busily putting together a multiplayer action game for iPad, iPhone and iPod Touch. The game is built around a simple premise of flicking little characters from your corner into the goal. With lots of obstacles to dodge and special abilities to help you score while stopping your opponents from scoring. Flick Buddies supports up to 4 players on a single iPad or iPhone/iPod Touch.

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