Author: Doolwind

Posted on February 28, 2011 by Doolwind

SOLID Principles For Game Developers

The SOLID principles are a set of 5 software development principles coined by “Uncle Bob” (Robert C. Martin).  They are a set of guidelines for Object Oriented Design (OOD), specifically for class design.  They are widely used by agile business programmers however they are generally unknown amongst game developers.  This article describes the principles and Read More

Posted on February 4, 2011 by Doolwind

Working From Home As An Indie

Now that I’m officially a full-time indie game developer, for the first time in my life I am working from home full-time on games. Many of my game developer friends have also started working full-time from home in the past few months, partly because of all the game studios shutting down in our city recently. Read More

Posted on February 2, 2011 by Doolwind

Company of Heroes Online Shutdown: Facts, Verdict and Solution

Many people know I think Company of Heroes is the greatest RTS of all time. Today I found out that Company of Heroes Online (CoHO), the free to play spin-off from the CoH series is shutting down.  This made me irrationally sad, considering it’s “just a computer game”. I’ve been playing CoHO for at least Read More

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