November 2011

Posted on November 23, 2011 by Doolwind

Test Driven Game Development Experiences

We’ve just wrapped up our first game that employs full Test Driven Development (TDD) practices. I’ll share my experiences, good and bad, now that we’re completely finished the first version of the project. I’ve spoken previously about Test Driven Game Development (TDGD) but a lot of that was theoretical so today I’d like to give some more concrete Read More

Posted on November 8, 2011 by Doolwind

Becoming A Better Game Programmer

Over the past 12 months I’ve worked as the sole programmer on the three games we’ve made. I’ve just started up a new project with a fellow programmer and found that I’ve picked up some bad habits in those past 12 months. I’m continually trying to make myself a better game programmer and today I’m Read More