February 22, 2010
Back in 2006 I wrote an article detailing one of the biggest problems I saw with indie game development. Since then, I’ve seen a rise in another problem that I’ll outline today. This problem stems from the lack of communication within the indie game industry and I look for possible solutions.
February 12, 2010
Below are a collection of Blogs relating to game development, primarily graphics programming. Use your favourite reader (eg Google Reader) to read them. Know of any blogs not on the list that you can recommend? Add a comment and I’ll add them to the list. Big thanks to Damian Trebilco for help with the list. The [...]
February 3, 2010
Game designers often find themselves writing code in modern games. Often, they have little to no programming experience and therefore must be taught the basics of programming (sequence, conditionals and loops). I propose utilizing a technique that simplifies the code written by game designers in their games. This technique is known as “Fluent Interfaces”.