1 Day Game #1

June 21, 2007

Over the weekend I had a little spare time and decided to try out Haaf’s Game Engine (HGE). After spending the last year working on BSG and as long as I can remember on CIC I decided to make a small game that would take less than a day. The finished product came in at [...]

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AI Game Programming Wisdom 4

June 18, 2007

So I’ve been extra busy as always and haven’t had a great deal of time to post.  This time I have an excuse!  Over the past few weeks I’ve been working on my first draft for the upcoming “AI Game Programming Wisdom 4″ book.  I’m writing an article entitled “Scripting Your Way to Advanced AI” [...]

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