September 2005

Posted on September 30, 2005 by Doolwind

RakNet-working

I had a couple of extra hours last night to code and decided it was time to start implementing the Network System for CIC using RakNet. I’m pleased to say that RakNet is everything I had hoped it would be. It took about 15 minutes to get my client and server implemented and connected to Read More

  • Category: CIC
Posted on September 23, 2005 by Doolwind

Kill All Menus

I’ve recently been listening to some of the GDC 2005 presentations. While listening to Molyneux’s speech about ‘The Movies’ I heard a statement that I’m starting to hear more often. It went something like “I was playing an early build of the game and realised I was spending too much time navigating through menus”. Firstly Read More

Posted on September 19, 2005 by Doolwind

Interface Interface

I’ve been working on an interface system for CIC and so far it’s coming along nicely. I looked into using XML however decided it would be easier to roll my own file format for the UI’s. I’ve added functionality for array’s of components to be loaded from the file. So far I have images, buttons, Read More

  • Category: CIC
Posted on September 13, 2005 by Doolwind

It's coding time

Ahoy hoy, I’ve been quite busy since my last post, both at work and on my design. I’ve completed the first pass on my game design doc and I decided it was time to move into some technical design. I went and formalized my design into UML for my framework and I’ve also put together Read More

  • Category: CIC