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	<title>Comments on: 1 Day Game #1</title>
	<atom:link href="http://www.doolwind.com/blog/1-day-game-1/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.doolwind.com/blog/1-day-game-1/</link>
	<description>Pragmatic Thoughts On Game Development</description>
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	<item>
		<title>By: Doolwind</title>
		<link>http://www.doolwind.com/blog/1-day-game-1/comment-page-1/#comment-6526</link>
		<dc:creator>Doolwind</dc:creator>
		<pubDate>Sun, 12 Dec 2010 00:57:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=80#comment-6526</guid>
		<description>Bryan-

I used HGE for the game and specifically the RenderEX function - http://hge.relishgames.com/doc/html/hgesprite_renderex.html

As far as how I calculated this, I simply worked out the vector from the centre of the player to the mouse and converted that to a radians rotation value using trigonometry.</description>
		<content:encoded><![CDATA[<p>Bryan-</p>
<p>I used HGE for the game and specifically the RenderEX function &#8211; <a href="http://hge.relishgames.com/doc/html/hgesprite_renderex.html" rel="nofollow">http://hge.relishgames.com/doc/html/hgesprite_renderex.html</a></p>
<p>As far as how I calculated this, I simply worked out the vector from the centre of the player to the mouse and converted that to a radians rotation value using trigonometry.</p>
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		<title>By: Bryan</title>
		<link>http://www.doolwind.com/blog/1-day-game-1/comment-page-1/#comment-6512</link>
		<dc:creator>Bryan</dc:creator>
		<pubDate>Sat, 11 Dec 2010 18:53:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=80#comment-6512</guid>
		<description>Hey Doolwind,

First of, Great Game! I&#039;d like to ask you how you&#039;ve have done the Sprite Rotation (That it&#039;s always like &quot;looking&quot; where the mouse is &quot;looking&quot; at) Would you mind Posting me an example? Or via. Email?</description>
		<content:encoded><![CDATA[<p>Hey Doolwind,</p>
<p>First of, Great Game! I&#8217;d like to ask you how you&#8217;ve have done the Sprite Rotation (That it&#8217;s always like &#8220;looking&#8221; where the mouse is &#8220;looking&#8221; at) Would you mind Posting me an example? Or via. Email?</p>
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	<item>
		<title>By: Doolwind</title>
		<link>http://www.doolwind.com/blog/1-day-game-1/comment-page-1/#comment-391</link>
		<dc:creator>Doolwind</dc:creator>
		<pubDate>Fri, 13 Jul 2007 07:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=80#comment-391</guid>
		<description>Matt-

I&#039;m glad you enjoyed the game, and I noticed Kellie&#039;s score had been beaten, well done :).  I might have to have a go at knocking you from your throne!

I&#039;ll look into releasing the source soon.  I have another idea for a game, which will take a little more time than 1 day, so I&#039;ll see if I can come up with another 1 day game soon.</description>
		<content:encoded><![CDATA[<p>Matt-</p>
<p>I&#8217;m glad you enjoyed the game, and I noticed Kellie&#8217;s score had been beaten, well done <img src='http://www.doolwind.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .  I might have to have a go at knocking you from your throne!</p>
<p>I&#8217;ll look into releasing the source soon.  I have another idea for a game, which will take a little more time than 1 day, so I&#8217;ll see if I can come up with another 1 day game soon.</p>
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	<item>
		<title>By: Matt</title>
		<link>http://www.doolwind.com/blog/1-day-game-1/comment-page-1/#comment-390</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Thu, 12 Jul 2007 21:09:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=80#comment-390</guid>
		<description>Hey there Doolwind. Saw your post over at Haaf&#039;s Game Engine and tried Game 1.. loved it! Takes me back to the days of berserk, great job! Positive reinforcement! Additional gamer exclamation! And yes! Yes, today I claimed the high score! Kellie is queen of Game 1 no more!

The black box from the blue circle has been recovered. There&#039;s a screenshot of its last moments if you click on my name. I&#039;m sorry I convereted it to .jpg before adding in a witty &quot;last remark&quot; speeech bubble coming off it. Hindsight 20/20 yada yada

Please make the source code available at your earliest convenience, your majesty. I, too, wear the lens...

Read your blog... all of it (zzzZZZzzz j/k). We seem to share alot of the the same sentiments about games. Correct me if I&#039;m wrong, but you realize it&#039;s just as easy to get bored of a multi-million dollar professionally developed game as it is of a simple 2d game. I hope to hear more from you over at H&#039;sGE.</description>
		<content:encoded><![CDATA[<p>Hey there Doolwind. Saw your post over at Haaf&#8217;s Game Engine and tried Game 1.. loved it! Takes me back to the days of berserk, great job! Positive reinforcement! Additional gamer exclamation! And yes! Yes, today I claimed the high score! Kellie is queen of Game 1 no more!</p>
<p>The black box from the blue circle has been recovered. There&#8217;s a screenshot of its last moments if you click on my name. I&#8217;m sorry I convereted it to .jpg before adding in a witty &#8220;last remark&#8221; speeech bubble coming off it. Hindsight 20/20 yada yada</p>
<p>Please make the source code available at your earliest convenience, your majesty. I, too, wear the lens&#8230;</p>
<p>Read your blog&#8230; all of it (zzzZZZzzz j/k). We seem to share alot of the the same sentiments about games. Correct me if I&#8217;m wrong, but you realize it&#8217;s just as easy to get bored of a multi-million dollar professionally developed game as it is of a simple 2d game. I hope to hear more from you over at H&#8217;sGE.</p>
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		<title>By: Ryan</title>
		<link>http://www.doolwind.com/blog/1-day-game-1/comment-page-1/#comment-389</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Thu, 28 Jun 2007 03:34:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=80#comment-389</guid>
		<description>I was thinking... this game is impossible, and then I read about using the arrow keys to move. I suggest a separate high scores table for people who don&#039;t move their ship.</description>
		<content:encoded><![CDATA[<p>I was thinking&#8230; this game is impossible, and then I read about using the arrow keys to move. I suggest a separate high scores table for people who don&#8217;t move their ship.</p>
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	<item>
		<title>By: Drealmer</title>
		<link>http://www.doolwind.com/blog/1-day-game-1/comment-page-1/#comment-388</link>
		<dc:creator>Drealmer</dc:creator>
		<pubDate>Tue, 26 Jun 2007 19:18:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=80#comment-388</guid>
		<description>Hey thank you Doolwind! With your changes to the keyboard input, I made it to the scoreboard :)

I think it is a bit frustrating that sometimes enemies can spawn really close to you, there is no way you can avoid them.</description>
		<content:encoded><![CDATA[<p>Hey thank you Doolwind! With your changes to the keyboard input, I made it to the scoreboard <img src='http://www.doolwind.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I think it is a bit frustrating that sometimes enemies can spawn really close to you, there is no way you can avoid them.</p>
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		<title>By: Nick</title>
		<link>http://www.doolwind.com/blog/1-day-game-1/comment-page-1/#comment-387</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Mon, 25 Jun 2007 21:33:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=80#comment-387</guid>
		<description>The game didn&#039;t run on my computer, not sure what the problem is.

&quot;The application has failed to start because the application configuration is incorrect. Reinstalling the application may fix the problem.&quot;</description>
		<content:encoded><![CDATA[<p>The game didn&#8217;t run on my computer, not sure what the problem is.</p>
<p>&#8220;The application has failed to start because the application configuration is incorrect. Reinstalling the application may fix the problem.&#8221;</p>
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	<item>
		<title>By: Ryan</title>
		<link>http://www.doolwind.com/blog/1-day-game-1/comment-page-1/#comment-386</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Mon, 25 Jun 2007 03:08:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=80#comment-386</guid>
		<description>My Celeron 1GHz, 640MB RAM, GeForce FX5200 (v93.71) running Win2K loaded the game then hung, requiring a hard reset. Makes me sad...

My laptop is a Pentium II and does not have DirectX. Makes me sad...</description>
		<content:encoded><![CDATA[<p>My Celeron 1GHz, 640MB RAM, GeForce FX5200 (v93.71) running Win2K loaded the game then hung, requiring a hard reset. Makes me sad&#8230;</p>
<p>My laptop is a Pentium II and does not have DirectX. Makes me sad&#8230;</p>
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	</item>
	<item>
		<title>By: Doolwind</title>
		<link>http://www.doolwind.com/blog/1-day-game-1/comment-page-1/#comment-385</link>
		<dc:creator>Doolwind</dc:creator>
		<pubDate>Fri, 22 Jun 2007 23:16:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=80#comment-385</guid>
		<description>Drealmer-

Thanks for the feedback.  I&#039;ll add an option for your keyboard as soon as I have time.  I have never heard of the AZERTY keyboard so thanks for letting me know.  I&#039;ll also look at adding the arrow keys as well as any non-FPS players may prefer them.

You are right about the windowed mode being interrupted with some background processes.  If you figure out what it is please let me know, otherwise just stick with full screen.  I&#039;ve found messenger to be a bad culprit as it refreshes it&#039;s little status window quite often.</description>
		<content:encoded><![CDATA[<p>Drealmer-</p>
<p>Thanks for the feedback.  I&#8217;ll add an option for your keyboard as soon as I have time.  I have never heard of the AZERTY keyboard so thanks for letting me know.  I&#8217;ll also look at adding the arrow keys as well as any non-FPS players may prefer them.</p>
<p>You are right about the windowed mode being interrupted with some background processes.  If you figure out what it is please let me know, otherwise just stick with full screen.  I&#8217;ve found messenger to be a bad culprit as it refreshes it&#8217;s little status window quite often.</p>
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	<item>
		<title>By: Drealmer</title>
		<link>http://www.doolwind.com/blog/1-day-game-1/comment-page-1/#comment-384</link>
		<dc:creator>Drealmer</dc:creator>
		<pubDate>Fri, 22 Jun 2007 17:39:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.doolwind.com/blog/?p=80#comment-384</guid>
		<description>Hello,


About the framerate issue, I only have it at home in windowed mode (P4 2.6 Ghz HT, Radeon 9600 pro, Win XP), in fullscreen it runs fine. I also tried on my PC at work (P4 3 Ghz dual core, GeForce 7800 XT, Win XP), and there it works fine in both windowed and fullscreen modes. It is probably nothing more than something funny with one of my background apps, don&#039;t worry.

Concerning the keyboard layout, it would be great with the arrow keys or with ZQSD (http://en.wikipedia.org/wiki/AZERTY). With that I will make it to the hi-score table, I am sure :)

Keep up the good work with your blog, you are one of my favorite &quot;coffee break&quot; readings!</description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>About the framerate issue, I only have it at home in windowed mode (P4 2.6 Ghz HT, Radeon 9600 pro, Win XP), in fullscreen it runs fine. I also tried on my PC at work (P4 3 Ghz dual core, GeForce 7800 XT, Win XP), and there it works fine in both windowed and fullscreen modes. It is probably nothing more than something funny with one of my background apps, don&#8217;t worry.</p>
<p>Concerning the keyboard layout, it would be great with the arrow keys or with ZQSD (<a href="http://en.wikipedia.org/wiki/AZERTY" rel="nofollow">http://en.wikipedia.org/wiki/AZERTY</a>). With that I will make it to the hi-score table, I am sure <img src='http://www.doolwind.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Keep up the good work with your blog, you are one of my favorite &#8220;coffee break&#8221; readings!</p>
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